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Paranoid Noodle

Final version

Our new logotype! We chose a dragon as it is something from both games. You might see why he was named Noodle below, perhaps.

He went through a lot. He got cut, twisted, squashed and other things before he ended up in his final version which I think is really nice. Noodle was created in Illustrator from several drawings by Sylbryda and he went through some severe treatment in there too while I was trying to learn vector drawing.

Below you’ll find some of the drawings and early shape he took in Illustrator.

Drawing by Sylbryda

First version of Noodle. Had to cut details a lot since it all got too small. In the end he got too tall.

Second drawing by Sylbryda which the final vector shape is inspired from.

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